I was going to play 36….Rgf6, but then in time-pressure absent-mindedly played 36…Qg4??, and then waited for her to take my rook, and then immediately resigned. It was a 10 second delay, but just for the record I will not ever play a 5 or 10 second delay weeknight tournament again, as I really do have better things to do with my time, seriously.
In the game score, I show how this could have been a hundred move game with good play, which shows that a 30 second increment is really necessary, barring a second time-control.
I had seen the mate with 25…Nxg4, (26.g3 Bf6) 26.Nf6 Rf6 followed by 27…Rh6, but forgot what the line was in time-pressure, and decided that it would be “fun” anyways after 26…Qxg4, and it was until I messed up playing 31…Qh6? instead of 31…Qh5! (still winning) after maybe 5-10 seconds thought (which shouldn’t happen when playing at 30 second increment since any non-obvious move should have at least 30 seconds spent on it at that time-control). Switching time-controls back and forth all month has been a big headache for me, and I can’t adjust to them back-and-forth that quickly, especially on weeknights. I fail to see how time-pressure is “fun” When I am the one with 1:29 on my clock, playing at a delay, to my opponents 41 minutes. How is that fun? Even if it is fun, it certainly doesn’t last very long at that.
New opponent. Teah played rather well, and so it was fortunate for me that she blundered.