….is an equal position in time-pressure, particularly as Black, unless it’s a Master and then the color doesn’t matter.
After 30.Qf4, I thought “How does this stop me from playing 30…Ng6 and 31…Ne5?”, so I played the move, and didn’t even notice that my pawn was hanging until he quickly took it. After the game (we only went over it verbally), I said “why didn’t I play 30….Re5(?). I didn’t play it because I wanted the knight on that square. The best I had was 30…Re5 followed by 31…Ng6, that’s as far as the knight can get, and it’s equal. I felt I lost this game solely due to not being able to spot a threat quickly enough in time-pressure. Move 30, a notorious move number for blunders.
In time-pressure, I stopped blind-folding the position, and made an easy to spot visual error. I have been throwing away too many games as Black in equal positions, and this has been the death-knell of my rating.
This is where online and classical tournament chess are different. When it comes to errors in slow-chess it’s often “one and done”. Online chess teaches you to trade blunders, and he who blunders last loses. If you can’t hold your pieces and pawns, by not dropping them, then all the chess knowledge in the world can’t save you. I think that people blunder in endgames even more because the threats aren’t so immediately forced, and there are a lot more of them. Regardless, it is the time-pressure combined with an inefficient thinking habit that allows pieces or pawns to drop. This time, all it took was a pawn to put me in a losing position, even though I didn’t play well afterward either.